Session 191 – The Wedding Ceremony Part 10
12/9/25
Day 43
Ismark Kolyanovich—called the Lesser by the fearful mouths of Barovia, but no longer lesser in this moment—lunges at Strahd with a common longsword clenched in white-knuckled hands.
“Curse you, devil!” he shouts.
Steel flashes. Once. Twice. Both blows miss, scraping sparks from stone and shadow. Ismark snarls, undeterred, drops the longsword, and draws his shortsword instead—driving forward with reckless fury.
That strike misses as well.
Breathing hard, Ismark backs away, planting himself within the whirling ring of Lady Ireena’s spiritual guardians and carefully within Wolfram’s steady aura. The cold pressure of Strahd’s will slides off him like water from oiled steel.
Strahd watches the reunion—brother beside sister, defiance rekindled—and smiles.
Amused.
He glides forward toward Wolfram, cloak whispering across blood-slick stone.
Above the din, the angel turns. A bearded devil rushes him, glaive raised, infernal beard writhing with venomous intent.
The angel does not slow. His greatsword comes down once—cleaving through the devil’s weapon, its horned helm, and deep into its torso. Radiant light detonates inside the fiend’s body, blowing out through cracks in scorched flesh. The second strike is almost merciful: a horizontal arc that reduces the devil to burning fragments, ash spiraling upward like a failed prayer.
Nothing remains but the stink of brimstone.
Strahd strikes Wolfram, claws screeching across ancient plate—but the paladin’s armor holds. Sparks flare. Wolfram does not give ground.
Nearby, the Vistani’s third leader finally forces a path down the northwest stairwell, hauling his unconscious comrade through the last of the panicked guests. Another blade returns up the stairs, hand crossbow drawn, placing himself protectively before his leader.
Compelled by Strahd’s will, a vampire spawn staggers forward through the sunlight, flesh smoking, eyes locked on Wolfram.
“In your service, my lord,” it rasps.
It slashes. Misses. Slashes again. Misses again.
Strahd snarls and attacks Wolfram himself—once more failing to land a telling blow. His patience snaps.
“Devils,” he hisses, voice cutting through the chaos, “kill this paladin—and your mistress will be rewarded.”
Four bearded devils surge forward, seeking Wolfram’s death.
One’s glaive skims harmlessly past Wolfram—but its beard lashes out, venomous tendrils scraping armor and flesh. Another devil’s glaive bites home, infernal magic seeping into the wound, a burning sickness that refuses to close. Two more strike and miss, circling like jackals.
To the south, Dacso struggles in the grip of the vampire Louis Kadar. He lashes out, fists and blade finding purchase—solid, brutal blows.
Louis hisses as sunlight and spirit guardians scour him, but he does not let go. He drags Dacso bodily through the southern doorway into the dark hall beyond, then releases him and steps back.
Dacso responds by backhanding him hard across the face.
Then the hallway answers.
A vampire spawn rushes in and tears into Dacso with raking claws.
Back in the throne room, another vampire—Eloise—pushes through the edge of the light, skin blistering, eyes fixed on Wolfram. She strikes twice, but the paladin’s armor absorbs both blows. Frustrated, she recoils, smoke curling from her wounds.
The last of the wedding guests finally spill out of the chamber, leaving the throne room to monsters and heroes alone.
Nicholai Wachter steps forward, firelight gleaming in his eyes.
“I understand my wife is very… fond of you,” he says pleasantly.
Arcane fire erupts from his hands.
The blast strikes Wolfram squarely. The paladin collapses, armor ringing as he hits the floor, unconscious.
Lady Fiona Wachter is already moving. She strides forward, seizes the Symbol of the Ravenkind from Wolfram’s neck, and rips it free. The blazing sunlight dies instantly, plunging the chamber into gloom once more. She turns to flee north—and Karl Wachter stops her.
Mother and son crash together, Karl locking his arms around her in a desperate grapple, stopping her escape.
Within Strahd’s treasury, radiating outward into his throne room, the temperature plunges. It is an abrupt, unnatural cold that crawls across the stones. The lantern light stutters, elongates, then gutters out entirely, leaving only the faintest glimmer from scattered coins and jewels.
Then the floor darkens.
Not shadowed, but hollowed, as if the stone itself has forgotten how to exist.
A shape forms within that void. It does not climb. It ascends, weightless, hateful, inevitable.
A humanoid form coalesces from the blackness—tattered vapors clinging to the outline of a man long dead, armor suggested only by tatters of spectral mail that drift like rotted banners. Its face is a hollow grate of despair, its eyes two recessed furnaces of dull, corpse-blue light.
A whisper sweeps the chamber, though no mouth moves.
“The Regent returns…”
Old Barovians tell stories of him in winter’s deep nights—Davrus the Black Regent, once a champion of the early kingdom, a knight who swore to defend the children of Barovia against monsters stalking the borders. When he failed—when an entire village vanished during his watch—Davrus sought forbidden powers to “never fail again.” Those powers took everything from him: his form, his name, and finally, his life.
Strahd bound what remained.
Davrus now obeys only hunger.
His wraithlike form fully emerges from the stone, the treasury’s wealth gleaming faintly through his body like coins at the bottom of a frozen lake. His voice is the scrape of iron dragged across a grave.
“All trespassers… are tithed.”
As he spreads his clawed, ethereal hands, the room darkens further, as if the gold itself is being swallowed by his presence. The cold becomes absolute. You feel it trying to tug something out of your chest—something warm, bright, and living.
He floats forward, silent, implacable.
Davrus lashes out at Lady Ireena, but strike only empty air as Lady Ireena dodges the undead creature.
Lady Ireena’s Spiritual Weapon narrowly misses the vampiric tiger, as Ireena tells her brother, Ismark, “Brother, retrieve my shield - I have need of it.”
Then, the stones nearby writhe unnaturally—not breaking, not cracking, but shivering, as though something cold and hateful is brushing against them from below. The floor seems to flex like skin touched by an unseen hand.
Then the air thins.
A pale vapor leaks upward through the very seams of the stone—first wisps, then whole silhouettes, each one rising weightlessly through solid matter as if the world offers no resistance to the dead.
They emerge near Davrus, drawn to him like iron filings to a magnet.
A noblewoman’s faded outline ascends first, her gown drifting in a slow, deliberate ripple. She claws at a missing throat with hands that cannot grasp, her movements a reenactment of the moment she begged for breath that never came.
Next comes a soldier, spectral armor flickering in and out around him, the broken ghost of a spear still jutting from his chest. His head is bowed, as though still kneeling at the instant steel pierced his heart.
A tradesman follows—his body forever tilted, neck at an impossible angle, as though gravity still clings to the memory of the rope that killed him.
Last is a small, bent figure, childlike, arms wrapped around itself in futile protection from a blow that has already been dealt. It rises slowly, trembling, as if even death could not erase its terror.
Their faces are blank veils of white, featureless and unreadable, as though fear washed away everything they once were.
A thin, shared exhalation slips from them—hollow, defeated, an echo of lungs that no longer draw breath.
They have no voices, no wills, no rest.
They have only Davrus.
With Wolfram finally down, Strahd steps directly into the ring of spirits, taking their radiant punishment without flinching. He seizes Oloch by the armor and drags him aside, fangs snapping—but even now the bite cannot find flesh through steel.
Meanwhile –
WOLFRAM’S VISION
Sound dies first.
One moment, the throne room of Castle Ravenloft is chaos: steel ringing, spells roaring, Strahd’s shadow stretching like a storm surge - and then everything tears away as if the world inhaled and forgot to exhale.
Wolfram is lying on his back somewhere… else.
His injuries remain. He is crippled, and his wound is consuming him.
A crimson haze churns overhead like a sky of old blood. The air tastes metallic, scarred with heat. Beneath lies cracked black stone, warm enough to prickle his skin. Ahead yawns a coastline of impossible ruin: jagged gothic pillars rising out of a sea of dark fire, flames rolling like tides of molten shadow. Each wave breaks with a chorus of screams - hundreds, thousands, millions - interwoven into a single suffering breath.
He is alone.
No armor. No sword. No symbols of faith.
Not even a memory of a prayer on his lips.
Just… him. Unclothed but for rags. Skin stung by a hot wind that carries the scent of burning marrow.
On a throne of black iron and bone sits an enormous figure. Horned, colossal, its eyes dim pits of furnace-light. It does not speak. It simply watches. A sense of ancient awareness presses against him like a hand around his ribs.
Then the scrape of metal echoes from behind.
Despite the devastation to his body, Wolfram manages to turn his head.
A ring of towering devils—faceless helms, weapons forged from soul-iron, shields carved with runes of torment—emerges from the smoke. Dozens. More. Spears and chains drag on the ground. Step by step they close the circle around the Paladin.
Even if he could rise and run, they would follow.
Even if he could strike, he would do so bare-handed.
As he registers this, the throne’s massive occupant slowly rises.
A single step from it rattles the stone beneath him.
Another step, and heat climbs his throat.
He senses—without knowing how—that if it reaches him, it will be over.
Unending torture, and after untold eons, eventual, irrevocable consumption.
And then - a sound like shattering glass explodes overhead. A crystalline burst, pure and bright, utterly wrong for this place.
A vibrant emerald pulse of light ripples outward.
The devils recoil as if scalded.
As the green flare fades from vision, there is a new arrival standing beside his broken form.
Arabelle.
Little Arabelle. Seven years old. Long dark hair braided with bright ribbons and wearing a simple hand-stitched dress. She looks exactly as she did in life—except for her eyes, which glow with the full emerald light of prophecy, ancient and unblinking.
She plants her hands on her hips and stamps one foot.
“No.”
The devils freeze.
“You are NOT REAL,” she says, in the tone of a child scolding misbehaving toys. “You’re just PRETEND. So. Go. AWAY.”
The towering fiends—some forty feet tall, some armored like walking fortresses—shrink back like whipped dogs. A few trip over their own claws. One collapses into smoke.
The great figure from the throne growls, low and rumbling, but even it backs away.
It cannot do otherwise. Not with her here.
Arabelle turns to Wolfram.
Her expression is warm. Achingly so. The face of a child carrying the weight of impossible truths with unbearable grace.
“They tried to hide you from me, Wolfram,” she says, her voice gentle. “But I knew I’d find you.”
She steps close, kneels beside him, and places a cool hand against his cheek. A shimmer of green spirals around her fingers; warmth floods his chest and limbs—an impossible surge of strength knitting bone, mending flesh, filling his lungs with breath you didn’t know you’d lost.
Light courses through him: radiant, emerald, pure.
Arabelle smiles.
“That’s better.”
She withdraws her hand and stands, placing her hands behind her back as she sways like a child reciting a difficult line.
“But now you have to listen, okay?”
The eldritch green in her eyes dims to something more… human.
“Miss Muriel, Connall, and me… we’ve done everything we can. Everything.”
She lifts her chin, and speaks further.
“You won’t see us again. This isn’t where we belong.”
Arabelle’s face tightens, not with fear or worry, but sorrow. A sorrow shaped by knowing more than she can say. Her next words are soft, barely above the hiss of the fire-sea.
“Wolfram… I know that you’ll be brave, and I know that you understand that, no matter how much we might want otherwise, some things can only happen one way.”
Sadness radiates off her - not for how her young life ended in the cold swamp near drowned Berez, but for Wolfram.
“There are some endings that are bigger than we are.”
She shakes her head, as though the rest is knowledge she refuses to speak aloud.
“I’m glad I got to help you, Wolfram. Thank you… for everything.”
The fire-sea roars and the throne shakes, but as he looks up at Arabelle, they recede into nothingness, unable to touch him.
Her smile—small, bright, fearless - is all he can see.
As the world breaks like glass, he hears Arabelle’s voice one last time:
“We believe in you.”
Wolfram, staggers upright on a bloody stone floor even as the thunder of blades, claws, spirits, and spellfire surges back into his ears. The throne room is all around him once more.
Strahd whirls before him, disbelief twisting his vampiric features.
“You should be dead, paladin. How are you DOING this?”
For the first time, there is a crack of fear beneath Strahd’s control.
The worst of Wolfram’s wound have closed. The Paladin draws himself to his full height and holds his head stead. He then draws and ignites the Sunsword, holding it in two hands. Light once more floods the room. Strahd’s eyes widen.
And in that moment, Wolfram knows that whatever had been protecting Strahd from the Sunlight is gone. He is finally vulnerable to the light.
But while these two face off, the battle continues around them.
Alan, who had fled into the hallway, now steps briefly into view, hurling crackling eldritch energy toward Laz. Every blast misses. He withdraws again, cautious.
Carl—bloodied, shaken, the shock of earlier revelations still etched into his face—draws in a steadying breath.
He raises his staff.
A bead of fire streaks into the open treasury doorway.
The explosion is deafening.
Flame roars outward, engulfing the chamber beyond. A vampire spawn is reduced to cinders instantly. Others—vampires, wraiths, specters, even the great vampiric tiger—are hurled back, scorched and screaming. Some resist the worst of it. None escape unscathed.
Smoke pours from the doorway.
Another vampire spawn bolts upright from behind a pew and flees into the burning treasury.
Lily’s massive form shudders as the circle around her closes.
The spirits surrounding Lady Ireena tighten their orbit—dozens of her, all the same face, impossibly beautiful and utterly pitiless. Some wear the armor of knights long dead, blades glowing with pale radiance. Others bear the tools of quieter lives: a healer’s staff, a woodcutter’s axe, a scholar’s sigil etched in light, a hunter’s bow drawn to a whisper-thin line.
They move as one.
A chorus of Ireenas descends upon the great beast—swords cleaving through spectral flesh, radiant chains binding snapping jaws, lances of memory driving into ancient wounds that have ended similar creatures before, in other lives, in other ages.
Lily roars, but the sound dies in her throat.
One spirit kneels, pressing a glowing hand to the tiger’s chest. Another raises a blade in solemn benediction. A third drives a spear of light down through the creature’s skull.
There is no cruelty in it.
There is no mercy either.
The saber-toothed horror convulses—once, twice—then collapses heavily onto the stone. The animating hunger is torn out of her like breath from lungs, ripped away in strands of pale light that the spirits draw back into themselves.
What remains is a corpse.
A vast, fanged body lies sprawled across the floor, eyes glassy and unfocused, its hide dull and ashen. The unnatural vitality that once held it upright is gone—drained, exhausted, finished. No regeneration stirs. No shadow clings to it.
As the last flickers of vampiric essence fade, the spirits pause.
For a single heartbeat, every identical face turns toward Lady Ireena—acknowledgment without words—before they dissolve back into circling light, serene, vigilant, and unending.
The past has taken what it is owed.
Lily is DEAD.
With a roar, Oloch raises the Mace of Terror once more. Fear slams outward in a crushing wave. Guests, devils, vampires, and specters alike quake. Some turn to flee, minds breaking under the pressure. Others—Karl Wachter, a few undead, Davrus and his remaining minions, the vampire Eloise—and Strahd—stand firm.
The Count of Barovia lifts his gaze, eyes burning.
The throne room still stands.
But it is drowning in fear, fire, and ghosts—and the end is no longer certain.
Written by Abe Barker. Surplus battle descriptions by AI & Kyle
*************************
Round by Round
Ismark, called The Lesser by the people of his village, now freed from the effects of Strahd’s domination, stabs at Strahd with his common longsword. “Curse you, devil!” he says. Both attacks miss. Not dissuaded in the least, he draws his shortsword and attacks, which also misses. Then he moves into the protective circle of Lady Ireena’s Spiritual Guardians, being careful to stay within Wolfram’s Aura which prevents Strahd’s influence.
Strahd watches Ismark rejoin his sister, and smiles, amused. He then moves up to Wolfram.
The Angel lashes out at Bearded Devil #10, striking twice with his greatsword. It completely obliterates the devil. (Note - feel free to elaborate on the damage done to the devil as it is slain.)
Strahd attacks Wolfram, but it clangs off Wolfram’s armor
Vistani 3rd Team Leader manages to carry the unconscious Vistani soldier down the stairs.
Vistani Blade #9 comes back up the stairs, sheathes his rapier and draws a hand crossbow. He takes up a protective stance in front of the Vistani Leader
Male Vampire Spawn #3 is compelled to follow Strahd’s order to attack. However he immediately takes damage from the sunlight. He advances on Wolfram and says to Strahd, “In your service, my lord.” However both attacks on Wolfram miss.
Strahd attacks Wolfram again, but misses again. He turns to the Devils and snarls, “Devils, kill this paladin - and your mistress will be rewarded.”
Four of the devils close in to follow Strahd’s order.
Bearded Devil #1 moves to attack Wolfram. His glaive misses, but the tentacles of his beard successfully hit him.
Bearded Devil #2 attacks, hitting Wolfram with his Glaive. Wolfram suffers an Infernal Wound from the attack.
Bearded Devil #3 attacks with his glaive but misses.
Bearded Devil #4 attacks with his glaive and also misses.
Dacso is grappled by Louis. He attacks, hitting Louis twice with solid hits.
Louis Kadar takes that damage as well as damage from Wolfram’s sunlight and from the Spirit Guardians. However, he maintains a firm grip on Dacso and manages to drag him out the door in the south and into the hallway. He then let’s go of Dacso and steps back. Dacso bitch slaps him. However, Dacso is now in a hallway filled with vampires and vampire spawn.
In fact, Male Vampire Spawn #7 runs up to Dacso and slashes him twice with his claws.
The Vampire Eloise continues to take damage from the sunlight & Spiritual Guardians
She moves up and around the others to get in range of Wolfram. She attacks him twice with her claws, but his armor absorbs her attacks.
Terrorized Wedding Guests have essentially cleared the throne room and have made it down the stairs or out the southern door. The party is unaware of what may befall them.
Vistani Blades #1 - #3 All head towards their leader on the north side of the throne room
Nicholai Wachter says to Wolfram, “I understand my wife is very… fond of you.” He then blasts Wolfram with some sort of arcane fire. Wolfram falls unconcious.
Female Vampire Spawn #4 stands up from behind a pew, advances a few yards and ducks down behind another pew, hiding from the sunlight.
Baroness Wachter advances on Wolfram and yanks the Symbol of the Ravenkind from his neck and the sunlight goes out. She begins to move north.
Karl Wachter, however, grapples the Baroness (his mother), stopping her flight.
Within Strahd’s treasury, radiating outward into his throne room, the temperature plunges. It is an abrupt, unnatural cold that crawls across the stones. The lanternlight stutters, elongates, then gutters out entirely, leaving only the faintest glimmer from scattered coins and jewels.
Then the floor darkens.
Not shadowed, but hollowed, as if the stone itself has forgotten how to exist.
A shape forms within that void. It does not climb. It ascends, weightless, hateful, inevitable.
A humanoid form coalesces from the blackness—tattered vapors clinging to the outline of a man long dead, armor suggested only by tatters of spectral mail that drift like rotted banners. Its face is a hollow grate of despair, its eyes two recessed furnaces of dull, corpse-blue light.
A whisper sweeps the chamber, though no mouth moves.
“The Regent returns…”
Old Barovians tell stories of him in winter’s deep nights—Davrus the Black Regent, once a champion of the early kingdom, a knight who swore to defend the children of Barovia against monsters stalking the borders. When he failed—when an entire village vanished during his watch—Davrus sought forbidden powers to “never fail again.” Those powers took everything from him: his form, his name, and finally, his life.
Strahd bound what remained.
Davrus now obeys only hunger.
His wraithlike form fully emerges from the stone, the treasury’s wealth gleaming faintly through his body like coins at the bottom of a frozen lake. His voice is the scrape of iron dragged across a grave.
“All trespassers… are tithed.”
As he spreads his clawed, ethereal hands, the room darkens further, as if the gold itself is being swallowed by his presence. The cold becomes absolute. You feel it trying to tug something out of your chest—something warm, bright, and living.
He floats forward, silent, implacable.
It strikes out at Lady Ireena, but misses.
Lady Ireena misses the Vampire Tiger (Lily) with her Spiritual Weapon. She then tells her brother, Ismark, “Brother, retrieve my shield - I have need of it.”
The stones nearby writhe unnaturally—not breaking, not cracking, but shivering, as though something cold and hateful is brushing against them from below. The floor seems to flex like skin touched by an unseen hand.
Then the air thins.
A pale vapor leaks upward through the very seams of the stone—first wisps, then whole silhouettes, each one rising weightlessly through solid matter as if the world offers no resistance to the dead.
They emerge near Davrus, drawn to him like iron filings to a magnet.
A noblewoman’s faded outline ascends first, her gown drifting in a slow, deliberate ripple. She claws at a missing throat with hands that cannot grasp, her movements a reenactment of the moment she begged for breath that never came.
Next comes a soldier, spectral armor flickering in and out around him, the broken ghost of a spear still jutting from his chest. His head is bowed, as though still kneeling at the instant steel pierced his heart.
A tradesman follows—his body forever tilted, neck at an impossible angle, as though gravity still clings to the memory of the rope that killed him.
Last is a small, bent figure, childlike, arms wrapped around itself in futile protection from a blow that has already been dealt. It rises slowly, trembling, as if even death could not erase its terror.
Their faces are blank veils of white, featureless and unreadable, as though fear washed away everything they once were.
A thin, shared exhalation slips from them—hollow, defeated, an echo of lungs that no longer draw breath.
They have no voices, no wills, no rest.
They have only Davrus.
Count Strahd moves into the circle of Ireena’s Spirit Guardians, taking the damage. He grabs Oloch and drags him 5 feet. Strahd then tries to bite Oloch, but his armor is too thick and the bite fails.
WOLFRAM’S VISION
Sound dies first.
One moment, the throne room of Castle Ravenloft is chaos: steel ringing, spells roaring, Strahd’s shadow stretching like a storm surge - and then everything tears away as if the world inhaled and forgot to exhale.
You are lying on your back somewhere… else.
Your injuries remain. You are crippled, and your wound is consuming you.
A crimson haze churns overhead like a sky of old blood. The air tastes metallic, scarred with heat. Beneath you lies cracked black stone, warm enough to prickle your skin. Ahead yawns a coastline of impossible ruin: jagged gothic pillars rising out of a sea of dark fire, flames rolling like tides of molten shadow. Each wave breaks with a chorus of screams - hundreds, thousands, millions - interwoven into a single suffering breath.
You are alone.
No armor. No sword. No symbols of faith.
Not even a memory of a prayer on your lips.
Just… you. Unclothed but for rags. Skin stung by a hot wind that carries the scent of burning marrow.
On a throne of black iron and bone sits an enormous figure. Horned, colossal, its eyes dim pits of furnace-light. It does not speak. It simply watches you. A sense of ancient awareness presses against you like a hand around your ribs.
Then the scrape of metal echoes behind you.
Despite the devastation to your body, you manage to turn your head.
A ring of towering devils—faceless helms, weapons forged from soul-iron, shields carved with runes of torment—emerges from the smoke. Dozens. More. Spears and chains drag on the ground. Step by step they close the circle around you.
Even if you could rise and run, they would follow.
Even if you could strike, you would do so bare-handed.
As you register this, the throne’s massive occupant slowly rises.
A single step from it rattles the stone beneath you.
Another step, and heat climbs your throat.
You sense—without knowing how—that if it reaches you, it will be over.
Unending torture, and after untold eons, eventual, irrevocable consumption.
And then - a sound like shattering glass explodes overhead. A crystalline burst, pure and bright, utterly wrong for this place.
A vibrant emerald pulse of light ripples outward.
The devils recoil as if scalded.
As the green flare fades from your vision, you see a new arrival standing beside your broken form.
Arabelle.
Little Arabelle. Seven years old. Long dark hair braided with bright ribbons and wearing a simple hand-stitched dress. She looks exactly as she did in life—except for her eyes, which glow with the full emerald light of prophecy, ancient and unblinking.
She plants her hands on her hips and stamps one foot.
“No.”
The devils freeze.
“You are NOT REAL,” she says, in the tone of a child scolding misbehaving toys. “You’re just PRETEND. So. Go. AWAY.”
The towering fiends—some forty feet tall, some armored like walking fortresses—shrink back like whipped dogs. A few trip over their own claws. One collapses into smoke.
The great figure from the throne growls, low and rumbling, but even it backs away.
It cannot do otherwise. Not with her here.
Arabelle turns to you.
Her expression is warm. Achingly so. The face of a child carrying the weight of impossible truths with unbearable grace.
“They tried to hide you from me, Wolfram,” she says, her voice gentle. “But I knew I’d find you.”
She steps close, kneels beside you, and places a cool hand against your cheek. A shimmer of green spirals around her fingers; warmth floods your chest and limbs—an impossible surge of strength knitting bone, mending flesh, filling your lungs with breath you didn’t know you’d lost.
Light courses through you: radiant, emerald, pure.
Arabelle smiles.
“That’s better.”
She withdraws her hand and stands, placing her hands behind her back as she sways like a child reciting a difficult line.
“But now you have to listen, okay?”
The eldritch green in her eyes dims to something more… human.
“Miss Muriel, Connall, and me… we’ve done everything we can. Everything.”
She lifts her chin, and speaks further.
“You won’t see us again. This isn’t where we belong.”
Arabelle’s face tightens, not with fear or worry, but sorrow. A sorrow shaped by knowing more than she can say. Her next words are soft, barely above the hiss of the fire-sea.
“Wolfram… I know that you’ll be brave, and I know that you understand that, no matter how much we might want otherwise, some things can only happen one way.”
Sadness radiates off her - not for how her young life ended in the cold swamp near drowned Berez, but for you.
“There are some endings that are bigger than we are.”
She shakes her head, as though the rest is knowledge she refuses to speak aloud.
“I’m glad I got to help you, Wolfram. Thank you… for everything.”
The fire-sea roars and the throne shakes, but as you look up at Arabelle, they recede into nothingness, unable to touch you.
Her smile—small, bright, fearless - is all you can see.
As the world breaks like glass, you hear Arabelle’s voice one last time:
“We believe in you.”
Wolfram, staggers upright on a bloody stone floor even as the thunder of blades, claws, spirits, and spellfire surges back into his ears. The throne room is all around him once more.
Strahd whirls before you, disbelief twisting his vampiric features.
“You should be dead, paladin. How are you DOING this?”
For the first time, there is a crack of fear beneath Strahd’s control.
Wolfram has healed significantly. He draws and ignites the Sunsword and holds it in two hands. Light once more floods the room.
And in that moment, he sees that whatever had been protecting Strahd from the Sunlight is gone. He is finally vulnerable to the light.
Two more Vistani Blades move next to the Vistani Leader against North wall of Throne Room, holding hand crossbows.
Bearded Devil #5 runs down the NW stairs
Alan (Lady Karelova's Secretary) Steps into Throne Room and fires three Eldritch Blasts at Laz, missing with each one. He then steps back out of the room.
Carl, seeming to overcome the shock he had at the beginning of the battle. (Note - The shock was from seeing his sister-in-law Juliana here at the wedding and turned into a vampire bride).
He casts Fireball at the open doorway of the treasury. The blast catches Vampire Spawn #9 who is instantly immolated. It also catches Female Vampires Spawn #4, the vampire Eloise, Davrus, two of his ghostly minions and Lily, the vampiric Tiger. They all take damage, but are not yet down. Davrus and his two followers seem somewhat resistant to the damage.
Male Vampire Spawn #5 was hiding behind a pew. He stands up and runs into the now smoking treasury.
Lily’s massive form shudders as the circle around her closes.
The spirits surrounding Lady Ireena tighten their orbit—dozens of her, all the same face, impossibly beautiful and utterly pitiless. Some wear the armor of knights long dead, blades glowing with pale radiance. Others bear the tools of quieter lives: a healer’s staff, a woodcutter’s axe, a scholar’s sigil etched in light, a hunter’s bow drawn to a whisper-thin line.
They move as one.
A chorus of Ireenas descends upon the great beast—swords cleaving through spectral flesh, radiant chains binding snapping jaws, lances of memory driving into ancient wounds that have ended similar creatures before, in other lives, in other ages.
Lily roars, but the sound dies in her throat.
One spirit kneels, pressing a glowing hand to the tiger’s chest. Another raises a blade in solemn benediction. A third drives a spear of light down through the creature’s skull.
There is no cruelty in it.
There is no mercy either.
The saber-toothed horror convulses—once, twice—then collapses heavily onto the stone. The animating hunger is torn out of her like breath from lungs, ripped away in strands of pale light that the spirits draw back into themselves.
What remains is a corpse.
A vast, fanged body lies sprawled across the floor, eyes glassy and unfocused, its hide dull and ashen. The unnatural vitality that once held it upright is gone—drained, exhausted, finished. No regeneration stirs. No shadow clings to it.
As the last flickers of vampiric essence fade, the spirits pause.
For a single heartbeat, every identical face turns toward Lady Ireena—acknowledgment without words—before they dissolve back into circling light, serene, vigilant, and unending.
The past has taken what it is owed.
Lily is DEAD.
With a roar, Oloch again uses the power of the Mace of Terror. A wave of absolute fear radiates from the mace throughout the room.
Two wedding attendees fleeing towards the NW stairs. Nicholai Wachter, the Baroness, three bearded devils, a female vampire spawn and two of Davrus’s followers now quake in fear, preparing to flee.
However a Bearded devil, Karl Wachter, a male vampire spawn, the vampire Eloise, two of Davrus’s minions, Davrus and Strahd himself manage to resist the magical Fear spell.
End of session.
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